forked from liza/Questionable
255 lines
9.5 KiB
C#
255 lines
9.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Numerics;
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using Dalamud.Game.ClientState.Objects.Types;
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using Dalamud.Interface;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Components;
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using Dalamud.Interface.Utility.Raii;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using FFXIVClientStructs.FFXIV.Client.Game.UI;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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using ImGuiNET;
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using LLib.GameUI;
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using LLib.ImGui;
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using Questionable.Controller;
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using Questionable.Data;
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using Questionable.Model;
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using Questionable.Model.V1;
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using Questionable.Windows.QuestComponents;
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namespace Questionable.Windows;
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internal sealed class QuestSelectionWindow : LWindow
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{
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private const string WindowId = "###QuestionableQuestSelection";
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private readonly QuestData _questData;
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private readonly IGameGui _gameGui;
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private readonly IChatGui _chatGui;
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private readonly GameFunctions _gameFunctions;
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private readonly QuestController _questController;
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private readonly QuestRegistry _questRegistry;
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private readonly IDalamudPluginInterface _pluginInterface;
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private readonly TerritoryData _territoryData;
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private readonly IClientState _clientState;
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private readonly UiUtils _uiUtils;
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private readonly QuestTooltipComponent _questTooltipComponent;
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private List<QuestInfo> _quests = [];
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private List<QuestInfo> _offeredQuests = [];
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private bool _onlyAvailableQuests = true;
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public QuestSelectionWindow(QuestData questData, IGameGui gameGui, IChatGui chatGui, GameFunctions gameFunctions,
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QuestController questController, QuestRegistry questRegistry, IDalamudPluginInterface pluginInterface,
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TerritoryData territoryData, IClientState clientState, UiUtils uiUtils,
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QuestTooltipComponent questTooltipComponent)
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: base($"Quest Selection{WindowId}")
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{
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_questData = questData;
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_gameGui = gameGui;
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_chatGui = chatGui;
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_gameFunctions = gameFunctions;
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_questController = questController;
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_questRegistry = questRegistry;
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_pluginInterface = pluginInterface;
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_territoryData = territoryData;
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_clientState = clientState;
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_uiUtils = uiUtils;
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_questTooltipComponent = questTooltipComponent;
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Size = new Vector2(500, 200);
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SizeCondition = ImGuiCond.Once;
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SizeConstraints = new WindowSizeConstraints
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{
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MinimumSize = new Vector2(500, 200),
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};
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}
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public unsafe void OpenForTarget(IGameObject? gameObject)
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{
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if (gameObject != null)
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{
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var targetId = gameObject.DataId;
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var targetName = gameObject.Name.ToString();
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WindowName = $"Quests starting with {targetName} [{targetId}]{WindowId}";
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_quests = _questData.GetAllByIssuerDataId(targetId);
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if (_gameGui.TryGetAddonByName<AddonSelectIconString>("SelectIconString", out var addonSelectIconString))
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{
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var answers = GameUiController.GetChoices(addonSelectIconString);
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_offeredQuests = _quests
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.Where(x => answers.Any(y => GameUiController.GameStringEquals(x.Name, y)))
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.ToList();
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}
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else
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_offeredQuests = [];
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}
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else
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{
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_quests = [];
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_offeredQuests = [];
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}
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IsOpen = _quests.Count > 0;
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}
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public unsafe void OpenForCurrentZone()
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{
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var territoryId = _clientState.TerritoryType;
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var territoryName = _territoryData.GetNameAndId(territoryId);
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WindowName = $"Quests starting in {territoryName}{WindowId}";
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_quests = _questRegistry.AllQuests
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.Where(x => x.FindSequence(0)?.FindStep(0)?.TerritoryId == territoryId)
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.Select(x => _questData.GetQuestInfo(x.QuestId))
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.ToList();
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foreach (var unacceptedQuest in Map.Instance()->UnacceptedQuestMarkers)
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{
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ushort questId = (ushort)(unacceptedQuest.ObjectiveId & 0xFFFF);
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if (_quests.All(q => q.QuestId != questId))
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_quests.Add(_questData.GetQuestInfo(questId));
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}
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_offeredQuests = [];
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IsOpen = true;
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}
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public override void OnClose()
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{
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_quests = [];
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_offeredQuests = [];
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}
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public override void Draw()
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{
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if (_offeredQuests.Count != 0)
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ImGui.Checkbox("Only show quests currently offered", ref _onlyAvailableQuests);
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using var table = ImRaii.Table("QuestSelection", 4, ImGuiTableFlags.Borders | ImGuiTableFlags.ScrollY);
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if (!table)
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{
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ImGui.Text("Not table");
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return;
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}
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float statusIconSize;
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using (var _ = _pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
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{
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statusIconSize = ImGui.CalcTextSize(FontAwesomeIcon.Copy.ToIconString()).X;
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}
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ImGui.PushFont(UiBuilder.IconFont);
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var actionIconSize = ImGui.CalcTextSize(FontAwesomeIcon.Copy.ToIconString()).X +
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ImGui.CalcTextSize(FontAwesomeIcon.Copy.ToIconString()).X +
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ImGui.CalcTextSize(FontAwesomeIcon.Copy.ToIconString()).X +
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6 * ImGui.GetStyle().FramePadding.X +
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2 * ImGui.GetStyle().ItemSpacing.X;
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ImGui.PopFont();
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ImGui.TableSetupColumn("Id", ImGuiTableColumnFlags.WidthFixed, 50 * ImGui.GetIO().FontGlobalScale);
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ImGui.TableSetupColumn("", ImGuiTableColumnFlags.WidthFixed, statusIconSize);
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ImGui.TableSetupColumn("Name", ImGuiTableColumnFlags.None, 200);
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ImGui.TableSetupColumn("Actions", ImGuiTableColumnFlags.WidthFixed, actionIconSize);
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ImGui.TableHeadersRow();
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foreach (QuestInfo quest in (_offeredQuests.Count != 0 && _onlyAvailableQuests) ? _offeredQuests : _quests)
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{
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ImGui.TableNextRow();
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string questId = quest.QuestId.ToString(CultureInfo.InvariantCulture);
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bool isKnownQuest = _questRegistry.TryGetQuest(quest.QuestId, out var knownQuest);
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if (ImGui.TableNextColumn())
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{
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ImGui.AlignTextToFramePadding();
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ImGui.TextUnformatted(questId);
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}
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if (ImGui.TableNextColumn())
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{
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ImGui.AlignTextToFramePadding();
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var (color, icon, _) = _uiUtils.GetQuestStyle(quest.QuestId);
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using (var _ = _pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
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{
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if (isKnownQuest)
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ImGui.TextColored(color, icon.ToIconString());
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else
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ImGui.TextColored(ImGuiColors.DalamudGrey, icon.ToIconString());
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}
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if (ImGui.IsItemHovered())
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_questTooltipComponent.Draw(quest);
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}
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if (ImGui.TableNextColumn())
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{
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ImGui.AlignTextToFramePadding();
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if (knownQuest != null && knownQuest.Root.Disabled)
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{
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using var _ = _pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push();
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ImGui.TextColored(ImGuiColors.DalamudOrange, FontAwesomeIcon.Ban.ToIconString());
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ImGui.SameLine();
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}
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ImGui.TextUnformatted(quest.Name);
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}
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if (ImGui.TableNextColumn())
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{
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using var id = ImRaii.PushId(questId);
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bool copy = ImGuiComponents.IconButton(FontAwesomeIcon.Copy);
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if (ImGui.IsItemHovered())
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ImGui.SetTooltip("Copy as file name");
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if (copy)
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CopyToClipboard(quest, true);
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else if (ImGui.IsItemClicked(ImGuiMouseButton.Right))
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CopyToClipboard(quest, false);
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ImGui.SameLine();
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if (knownQuest != null &&
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knownQuest.FindSequence(0)?.LastStep()?.InteractionType == EInteractionType.AcceptQuest &&
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!_gameFunctions.IsQuestAccepted(quest.QuestId) &&
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!_gameFunctions.IsQuestLocked(quest.QuestId) &&
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(quest.IsRepeatable || !_gameFunctions.IsQuestAcceptedOrComplete(quest.QuestId)))
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{
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ImGui.BeginDisabled(_questController.NextQuest != null || _questController.SimulatedQuest != null);
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bool startNextQuest = ImGuiComponents.IconButton(FontAwesomeIcon.Play);
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if (ImGui.IsItemHovered())
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ImGui.SetTooltip("Start as next quest");
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if (startNextQuest)
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{
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_questController.SetNextQuest(knownQuest);
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_questController.ExecuteNextStep(true);
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}
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ImGui.SameLine();
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bool setNextQuest = ImGuiComponents.IconButton(FontAwesomeIcon.AngleDoubleRight);
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if (ImGui.IsItemHovered())
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ImGui.SetTooltip("Set as next quest");
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if (setNextQuest)
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_questController.SetNextQuest(knownQuest);
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ImGui.EndDisabled();
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}
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}
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}
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}
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private void CopyToClipboard(QuestInfo quest, bool suffix)
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{
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string fileName = $"{quest.QuestId}_{quest.SimplifiedName}{(suffix ? ".json" : "")}";
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ImGui.SetClipboardText(fileName);
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_chatGui.Print($"Copied '{fileName}' to clipboard");
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}
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}
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