Questionable/Questionable/Controller
2024-08-03 22:41:18 +02:00
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CombatModules Give enemies kill priorities (defined inquest → aggro'd), occasionally check if we're stll in range, reduce cast distance 2024-07-25 17:36:51 +02:00
NavigationOverrides Minor cleanup for HW part 2 2024-07-28 21:03:44 +02:00
Steps Migrate QuestIds; add more quest paths 2024-08-03 22:41:18 +02:00
Utils Schema update 2024-08-02 18:30:21 +02:00
CombatController.cs Migrate QuestIds; add more quest paths 2024-08-03 22:41:18 +02:00
CommandHandler.cs Migrate QuestIds; add more quest paths 2024-08-03 22:41:18 +02:00
GameUiController.cs Migrate QuestIds; add more quest paths 2024-08-03 22:41:18 +02:00
GatheringController.cs Studium MIN/BTN deliveries 2024-08-03 19:12:34 +02:00
MiniTaskController.cs Auto-Moving to gathering locations 2024-08-03 11:17:20 +02:00
MovementController.cs Implement min/btn collectable logic 2024-08-03 17:26:49 +02:00
NavigationShortcutController.cs Use ServiceHost/ILogger 2024-06-08 21:23:10 +02:00
QuestController.cs Migrate QuestIds; add more quest paths 2024-08-03 22:41:18 +02:00
QuestRegistry.cs Migrate QuestIds; add more quest paths 2024-08-03 22:41:18 +02:00