forked from liza/Questionable
Add some side quests
This commit is contained in:
parent
381354eff6
commit
0e8fd9714f
QuestPaths/6.x - Endwalker
Allied Societies/Omicrons/Dailies
Tataru's Grand Endeavor
Questionable/Model
@ -1,7 +1,6 @@
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{
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"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"Author": "liza",
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"Disabled": true,
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"QuestSequence": [
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{
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"Sequence": 0,
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@ -0,0 +1,125 @@
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{
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"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"Author": "liza",
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"QuestSequence": [
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{
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"Sequence": 0,
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"Steps": [
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{
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"DataId": 1042599,
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"Position": {
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"X": 31.998047,
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"Y": 5.1499996,
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"Z": -67.73486
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},
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"TerritoryId": 962,
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"InteractionType": "AcceptQuest",
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"AetheryteShortcut": "Old Sharlayan",
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"SkipConditions": {
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"AetheryteShortcutIf": {
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"InSameTerritory": true
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}
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}
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}
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]
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},
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{
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"Sequence": 1,
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"Steps": [
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{
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"DataId": 1033637,
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"Position": {
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"X": -533.4402,
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"Y": 8.187748,
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"Z": -46.341675
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},
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"TerritoryId": 621,
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"InteractionType": "Interact",
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"AetheryteShortcut": "Lochs - Porta Praetoria",
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"Fly": true,
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"TargetTerritoryId": 919
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},
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{
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"DataId": 1033629,
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"Position": {
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"X": -0.3204956,
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"Y": 41,
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"Z": 17.56311
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},
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"TerritoryId": 919,
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"InteractionType": "Interact",
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"DialogueChoices": [
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{
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"Type": "List",
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"Prompt": "TEXT_AKTKSA401_04761_Q2_000_000",
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"Answer": "TEXT_AKTKSA401_04761_A2_000_002"
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}
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]
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}
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]
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},
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{
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"Sequence": 2,
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"Steps": [
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{
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"DataId": 1045296,
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"Position": {
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"X": -1.1750488,
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"Y": 41.01997,
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"Z": 30.289062
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},
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"StopDistance": 7,
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"TerritoryId": 919,
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"InteractionType": "Interact",
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"DialogueChoices": [
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{
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"Type": "YesNo",
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"Prompt": "TEXT_AKTKSA401_04761_Q5_000_000",
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"Yes": true
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}
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]
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}
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]
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},
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{
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"Sequence": 3,
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"Steps": [
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{
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"DataId": 1045299,
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"Position": {
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"X": 84.73328,
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"Y": 0,
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"Z": 106.46216
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},
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"StopDistance": 7,
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"TerritoryId": 991,
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"InteractionType": "Instruction",
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"Comment": "Really short sequence of the Christmas minigame",
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"DialogueChoices": [
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{
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"Type": "YesNo",
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"Prompt": "TEXT_AKTKSA401_04761_SYSTEM_100_076",
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"Yes": true
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}
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]
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}
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]
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},
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{
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"Sequence": 255,
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"Steps": [
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{
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"DataId": 1033629,
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"Position": {
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"X": -0.3204956,
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"Y": 41,
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"Z": 17.56311
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},
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"StopDistance": 7,
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"TerritoryId": 919,
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"InteractionType": "CompleteQuest"
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}
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]
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}
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]
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}
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@ -0,0 +1,141 @@
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{
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"$schema": "https://git.carvel.li/liza/Questionable/raw/branch/master/QuestPaths/quest-v1.json",
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"Author": "liza",
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"QuestSequence": [
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{
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"Sequence": 0,
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"Steps": [
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{
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"DataId": 1033629,
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"Position": {
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"X": -0.3204956,
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"Y": 41,
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"Z": 17.56311
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},
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"StopDistance": 7,
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"TerritoryId": 919,
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"InteractionType": "AcceptQuest",
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"DialogueChoices": [
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{
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"Type": "List",
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"Prompt": "TEXT_AKTKSA402_04762_Q1_000_000",
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"Answer": "TEXT_AKTKSA402_04762_A1_000_002"
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}
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]
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}
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]
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},
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{
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"Sequence": 1,
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"Steps": [
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{
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"DataId": 1045301,
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"Position": {
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"X": -36.636963,
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"Y": 41,
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"Z": 57.66382
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},
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"TerritoryId": 919,
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"InteractionType": "Interact"
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}
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]
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},
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{
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"Sequence": 2,
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"Steps": [
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{
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"DataId": 1045308,
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"Position": {
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"X": -18.35669,
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"Y": 40.999996,
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"Z": -17.898865
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},
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"TerritoryId": 919,
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"InteractionType": "Interact",
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"CompletionQuestVariablesFlags": [
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null,
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null,
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null,
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null,
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null,
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64
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]
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},
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{
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"Position": {
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"X": -15.634434,
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"Y": 41,
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"Z": 13.581184
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},
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"TerritoryId": 919,
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"InteractionType": "WalkTo"
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},
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{
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"DataId": 1033629,
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"Position": {
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"X": -0.3204956,
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"Y": 41,
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"Z": 17.56311
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},
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"TerritoryId": 919,
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"InteractionType": "Interact",
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"CompletionQuestVariablesFlags": [
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null,
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null,
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null,
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null,
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null,
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128
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]
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}
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]
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},
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{
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"Sequence": 3,
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"Steps": [
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{
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"DataId": 1045311,
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"Position": {
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"X": 57.78589,
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"Y": 35,
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"Z": 81.55945
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},
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"TerritoryId": 919,
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"InteractionType": "Interact"
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}
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]
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},
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{
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"Sequence": 4,
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"Steps": [
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{
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"DataId": 1045614,
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"Position": {
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"X": 53.116577,
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"Y": 34.999966,
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"Z": 78.01941
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},
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"StopDistance": 7,
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"TerritoryId": 919,
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"InteractionType": "Interact"
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}
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]
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},
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{
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"Sequence": 255,
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"Steps": [
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{
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"DataId": 1042599,
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"Position": {
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"X": 31.998047,
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"Y": 5.1499996,
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"Z": -67.73486
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},
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"TerritoryId": 962,
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"InteractionType": "CompleteQuest",
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"AetheryteShortcut": "Old Sharlayan"
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}
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]
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}
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]
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}
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@ -34,8 +34,9 @@ internal sealed class QuestProgressInfo
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// The order in which enemies are killed doesn't seem to matter.
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// If multiple waves spawn, this continues to count up (e.g. 1 enemy from wave 1, 2 enemies from wave 2, 1 from wave 3) would count to 3 then 0
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_asString = $"QW: {vars.Trim()}";
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if (questWork.AcceptClassJob != 0)
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_asString += $", {(EClassJob)questWork.AcceptClassJob}";
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//if (questWork.AcceptClassJob != 0)
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// _asString += $", {(EClassJob)questWork.AcceptClassJob}";
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}
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public QuestProgressInfo(LeveWork leveWork)
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