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forked from liza/Questionable
Questionable/Questionable
2024-08-11 03:34:47 +02:00
..
Controller Add SkipConditions to resume if duty-blocked at 'Good Intentions' and 'A Time to Every Purpose' 2024-08-11 02:44:29 +02:00
Data Add extra unlock condition to 'A Time to Every Purpose' 2024-08-11 02:29:52 +02:00
External Add basic support for gathering custom delivery items automatically 2024-08-04 16:03:23 +02:00
Functions Start available priority quests if no msq quest is available 2024-08-11 02:29:34 +02:00
GameStructs Load gathering points dynamically, BTN 65-70 2024-08-05 20:01:01 +02:00
Model Start available priority quests if no msq quest is available 2024-08-11 02:29:34 +02:00
Validation ARR path fixes 2024-08-09 02:55:21 +02:00
Windows Adjust quest window flags 2024-08-11 03:34:47 +02:00
.editorconfig Use ServiceHost/ILogger 2024-06-08 21:23:10 +02:00
.gitignore Update how quests are embedded 2024-06-14 11:37:33 +02:00
Configuration.cs Improve logging for changes in QuestController.AutomationType and clean up some related methods 2024-08-10 20:52:41 +02:00
DalamudInitializer.cs Check that you have the status 'OccupiedInQuestEvent' for at least a frame for interacting 2024-08-09 23:58:19 +02:00
DalamudPackager.targets Dawntrail Kozama'uka/Urqopacha quests (initial draft) 2024-07-07 18:36:53 +02:00
packages.lock.json Auto-Moving to gathering locations 2024-08-03 11:17:20 +02:00
Questionable.csproj Add retry to opening the journal for initiating leves 2024-08-08 15:10:06 +02:00
Questionable.json Reorganize namespaces; fix steps with 'fly: true' not mounting if close to target 2024-07-12 21:19:44 +02:00
QuestionablePlugin.cs Start available priority quests if no msq quest is available 2024-08-11 02:29:34 +02:00
ServiceCollectionExtensions.cs Rewrite logic, all quest steps can be executed automatically now 2024-06-09 16:31:37 +02:00