1
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forked from liza/Questionable
Questionable/Questionable/Windows/UiUtils.cs

65 lines
2.3 KiB
C#

using System.Numerics;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Plugin;
using FFXIVClientStructs.FFXIV.Client.Game.UI;
using ImGuiNET;
namespace Questionable.Windows;
internal sealed class UiUtils
{
private readonly GameFunctions _gameFunctions;
private readonly IDalamudPluginInterface _pluginInterface;
public UiUtils(GameFunctions gameFunctions, IDalamudPluginInterface pluginInterface)
{
_gameFunctions = gameFunctions;
_pluginInterface = pluginInterface;
}
public (Vector4 color, FontAwesomeIcon icon, string status) GetQuestStyle(ushort questId)
{
if (_gameFunctions.IsQuestAccepted(questId))
return (ImGuiColors.DalamudYellow, FontAwesomeIcon.Running, "Active");
else if (_gameFunctions.IsQuestAcceptedOrComplete(questId))
return (ImGuiColors.ParsedGreen, FontAwesomeIcon.Check, "Complete");
else if (_gameFunctions.IsQuestLocked(questId))
return (ImGuiColors.DalamudRed, FontAwesomeIcon.Times, "Locked");
else
return (ImGuiColors.DalamudYellow, FontAwesomeIcon.PersonWalkingArrowRight, "Available");
}
public static (Vector4 color, FontAwesomeIcon icon) GetInstanceStyle(ushort instanceId)
{
if (UIState.IsInstanceContentCompleted(instanceId))
return (ImGuiColors.ParsedGreen, FontAwesomeIcon.Check);
else if (UIState.IsInstanceContentUnlocked(instanceId))
return (ImGuiColors.DalamudYellow, FontAwesomeIcon.PersonWalkingArrowRight);
else
return (ImGuiColors.DalamudRed, FontAwesomeIcon.Times);
}
public bool ChecklistItem(string text, Vector4 color, FontAwesomeIcon icon)
{
// ReSharper disable once UnusedVariable
using (var font = _pluginInterface.UiBuilder.IconFontFixedWidthHandle.Push())
{
ImGui.TextColored(color, icon.ToIconString());
}
bool hover = ImGui.IsItemHovered();
ImGui.SameLine();
ImGui.TextUnformatted(text);
return hover;
}
public bool ChecklistItem(string text, bool complete)
{
return ChecklistItem(text,
complete ? ImGuiColors.ParsedGreen : ImGuiColors.DalamudRed,
complete ? FontAwesomeIcon.Check : FontAwesomeIcon.Times);
}
}