forked from liza/Questionable
193 lines
6.9 KiB
C#
193 lines
6.9 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Collections.ObjectModel;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
using Dalamud.Game;
|
|
using Dalamud.Game.ClientState.Objects;
|
|
using Dalamud.Game.ClientState.Objects.Types;
|
|
using Dalamud.Plugin.Services;
|
|
using FFXIVClientStructs.FFXIV.Client.System.Framework;
|
|
using FFXIVClientStructs.FFXIV.Client.System.Memory;
|
|
using FFXIVClientStructs.FFXIV.Client.System.String;
|
|
using Lumina.Excel.GeneratedSheets;
|
|
using Microsoft.Extensions.Logging;
|
|
using Questionable.Model.Questing;
|
|
|
|
namespace Questionable;
|
|
|
|
internal sealed unsafe class ChatFunctions
|
|
{
|
|
private delegate void ProcessChatBoxDelegate(IntPtr uiModule, IntPtr message, IntPtr unused, byte a4);
|
|
|
|
private readonly ReadOnlyDictionary<EEmote, string> _emoteCommands;
|
|
|
|
private readonly GameFunctions _gameFunctions;
|
|
private readonly ITargetManager _targetManager;
|
|
private readonly ILogger<ChatFunctions> _logger;
|
|
private readonly ProcessChatBoxDelegate _processChatBox;
|
|
private readonly delegate* unmanaged<Utf8String*, int, IntPtr, void> _sanitiseString;
|
|
|
|
public ChatFunctions(ISigScanner sigScanner, IDataManager dataManager, GameFunctions gameFunctions,
|
|
ITargetManager targetManager, ILogger<ChatFunctions> logger)
|
|
{
|
|
_gameFunctions = gameFunctions;
|
|
_targetManager = targetManager;
|
|
_logger = logger;
|
|
_processChatBox =
|
|
Marshal.GetDelegateForFunctionPointer<ProcessChatBoxDelegate>(sigScanner.ScanText(Signatures.SendChat));
|
|
_sanitiseString =
|
|
(delegate* unmanaged<Utf8String*, int, IntPtr, void>)sigScanner.ScanText(Signatures.SanitiseString);
|
|
|
|
_emoteCommands = dataManager.GetExcelSheet<Emote>()!
|
|
.Where(x => x.RowId > 0)
|
|
.Where(x => x.TextCommand != null && x.TextCommand.Value != null)
|
|
.Select(x => (x.RowId, Command: x.TextCommand.Value!.Command?.ToString()))
|
|
.Where(x => x.Command != null && x.Command.StartsWith('/'))
|
|
.ToDictionary(x => (EEmote)x.RowId, x => x.Command!)
|
|
.AsReadOnly();
|
|
}
|
|
|
|
/// <summary>
|
|
/// <para>
|
|
/// Send a given message to the chat box. <b>This can send chat to the server.</b>
|
|
/// </para>
|
|
/// <para>
|
|
/// <b>This method is unsafe.</b> This method does no checking on your input and
|
|
/// may send content to the server that the normal client could not. You must
|
|
/// verify what you're sending and handle content and length to properly use
|
|
/// this.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <param name="message">Message to send</param>
|
|
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
|
|
private void SendMessageUnsafe(byte[] message)
|
|
{
|
|
var uiModule = (IntPtr)Framework.Instance()->GetUIModule();
|
|
|
|
using var payload = new ChatPayload(message);
|
|
var mem1 = Marshal.AllocHGlobal(400);
|
|
Marshal.StructureToPtr(payload, mem1, false);
|
|
|
|
_processChatBox(uiModule, mem1, IntPtr.Zero, 0);
|
|
|
|
Marshal.FreeHGlobal(mem1);
|
|
}
|
|
|
|
/// <summary>
|
|
/// <para>
|
|
/// Send a given message to the chat box. <b>This can send chat to the server.</b>
|
|
/// </para>
|
|
/// <para>
|
|
/// This method is slightly less unsafe than <see cref="SendMessageUnsafe"/>. It
|
|
/// will throw exceptions for certain inputs that the client can't normally send,
|
|
/// but it is still possible to make mistakes. Use with caution.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <param name="message">message to send</param>
|
|
/// <exception cref="ArgumentException">If <paramref name="message"/> is empty, longer than 500 bytes in UTF-8, or contains invalid characters.</exception>
|
|
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
|
|
private void SendMessage(string message)
|
|
{
|
|
_logger.LogDebug("Attempting to send chat message '{Message}'", message);
|
|
var bytes = Encoding.UTF8.GetBytes(message);
|
|
if (bytes.Length == 0)
|
|
throw new ArgumentException("message is empty", nameof(message));
|
|
|
|
if (bytes.Length > 500)
|
|
throw new ArgumentException("message is longer than 500 bytes", nameof(message));
|
|
|
|
if (message.Length != SanitiseText(message).Length)
|
|
throw new ArgumentException("message contained invalid characters", nameof(message));
|
|
|
|
SendMessageUnsafe(bytes);
|
|
}
|
|
|
|
/// <summary>
|
|
/// <para>
|
|
/// Sanitises a string by removing any invalid input.
|
|
/// </para>
|
|
/// <para>
|
|
/// The result of this method is safe to use with
|
|
/// <see cref="SendMessage"/>, provided that it is not empty or too
|
|
/// long.
|
|
/// </para>
|
|
/// </summary>
|
|
/// <param name="text">text to sanitise</param>
|
|
/// <returns>sanitised text</returns>
|
|
/// <exception cref="InvalidOperationException">If the signature for this function could not be found</exception>
|
|
private string SanitiseText(string text)
|
|
{
|
|
var uText = Utf8String.FromString(text);
|
|
|
|
_sanitiseString(uText, 0x27F, IntPtr.Zero);
|
|
var sanitised = uText->ToString();
|
|
|
|
uText->Dtor();
|
|
IMemorySpace.Free(uText);
|
|
|
|
return sanitised;
|
|
}
|
|
|
|
public void ExecuteCommand(string command)
|
|
{
|
|
if (!command.StartsWith('/'))
|
|
return;
|
|
|
|
SendMessage(command);
|
|
}
|
|
|
|
public void UseEmote(uint dataId, EEmote emote)
|
|
{
|
|
IGameObject? gameObject = _gameFunctions.FindObjectByDataId(dataId);
|
|
if (gameObject != null)
|
|
{
|
|
_targetManager.Target = gameObject;
|
|
ExecuteCommand($"{_emoteCommands[emote]} motion");
|
|
}
|
|
}
|
|
|
|
public void UseEmote(EEmote emote)
|
|
{
|
|
ExecuteCommand($"{_emoteCommands[emote]} motion");
|
|
}
|
|
|
|
private static class Signatures
|
|
{
|
|
internal const string SendChat = "48 89 5C 24 ?? 57 48 83 EC 20 48 8B FA 48 8B D9 45 84 C9";
|
|
internal const string SanitiseString = "E8 ?? ?? ?? ?? 48 8D 4C 24 ?? 0F B6 F0 E8 ?? ?? ?? ?? 48 8D 4D C0";
|
|
}
|
|
|
|
[StructLayout(LayoutKind.Explicit)]
|
|
[SuppressMessage("ReSharper", "PrivateFieldCanBeConvertedToLocalVariable")]
|
|
private readonly struct ChatPayload : IDisposable
|
|
{
|
|
[FieldOffset(0)] private readonly IntPtr textPtr;
|
|
|
|
[FieldOffset(16)] private readonly ulong textLen;
|
|
|
|
[FieldOffset(8)] private readonly ulong unk1;
|
|
|
|
[FieldOffset(24)] private readonly ulong unk2;
|
|
|
|
internal ChatPayload(byte[] stringBytes)
|
|
{
|
|
textPtr = Marshal.AllocHGlobal(stringBytes.Length + 30);
|
|
Marshal.Copy(stringBytes, 0, textPtr, stringBytes.Length);
|
|
Marshal.WriteByte(textPtr + stringBytes.Length, 0);
|
|
|
|
textLen = (ulong)(stringBytes.Length + 1);
|
|
|
|
unk1 = 64;
|
|
unk2 = 0;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Marshal.FreeHGlobal(textPtr);
|
|
}
|
|
}
|
|
}
|