forked from liza/Questionable
Fix Crystal Tower quests ignoring 'NextQuestId'
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@ -1,4 +1,6 @@
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using Microsoft.Extensions.Logging;
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using System.Linq;
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using Microsoft.Extensions.Logging;
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using Questionable.Data;
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using Questionable.Functions;
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using Questionable.Model;
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using Questionable.Model.Questing;
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@ -21,7 +23,7 @@ internal static class NextQuest
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return null;
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// probably irrelevant, since pick up is handled elsewhere (and, in particular, checks for aetherytes and stuff)
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if (questFunctions.GetPriorityQuests().Contains(step.NextQuestId))
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if (questFunctions.GetPriorityQuests(onlyClassAndRoleQuests: true).Contains(step.NextQuestId))
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return null;
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return new SetQuestTask(step.NextQuestId, quest.Id);
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@ -401,14 +401,15 @@ internal sealed unsafe class QuestFunctions
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return 1000 * quest.AllSteps().Count(x => x.Step.AetheryteShortcut != null);
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}
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public List<ElementId> GetPriorityQuests()
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public List<ElementId> GetPriorityQuests(bool onlyClassAndRoleQuests = false)
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{
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List<ElementId> priorityQuests =
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[
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new QuestId(1157), // Garuda (Hard)
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new QuestId(1158), // Titan (Hard)
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..QuestData.CrystalTowerQuests
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];
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List<ElementId> priorityQuests = [];
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if (!onlyClassAndRoleQuests)
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{
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priorityQuests.Add(new QuestId(1157)); // Garuda (Hard)
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priorityQuests.Add(new QuestId(1158)); // Titan (Hard)
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priorityQuests.AddRange(QuestData.CrystalTowerQuests);
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}
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EClassJob classJob = (EClassJob?)_clientState.LocalPlayer?.ClassJob.RowId ?? EClassJob.Adventurer;
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uint[] shadowbringersRoleQuestChapters = QuestData.AllRoleQuestChapters.Select(x => x[0]).ToArray();
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