Questionable/Questionable/Controller/CombatModules
2024-07-25 17:36:51 +02:00
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ICombatModule.cs Give enemies kill priorities (defined inquest → aggro'd), occasionally check if we're stll in range, reduce cast distance 2024-07-25 17:36:51 +02:00
RotationSolverRebornModule.cs Give enemies kill priorities (defined inquest → aggro'd), occasionally check if we're stll in range, reduce cast distance 2024-07-25 17:36:51 +02:00