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ActionConverter.cs
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Added new action "Inhale"
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2024-09-30 00:07:41 +08:00 |
AethernetShardConverter.cs
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Minor cleanup for SB part 3
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2024-08-23 19:46:37 +02:00 |
AethernetShortcutConverter.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
ClassJobConverter.cs
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Add 3 daily Omicron w/ gathering and interactions in Elysion
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2024-08-16 19:48:00 +02:00 |
CombatItemUseConditionConverter.cs
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Add Health% as combat item use condition
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2024-10-13 01:51:44 +02:00 |
DialogueChoiceTypeConverter.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
ElementIdConverter.cs
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Add basic support for gathering custom delivery items automatically
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2024-08-04 16:03:23 +02:00 |
ElementIdListConverter.cs
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Pick up DT aether current quests (first four zones) during the MSQ
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2024-08-25 19:23:15 +02:00 |
EmoteConverter.cs
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Add 'disappointed', 'examineself' and 'joy' emotes
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2024-10-19 10:10:33 +02:00 |
EnemySpawnTypeConverter.cs
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Add EnemySpawnType: AfterEmote
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2024-09-23 16:25:23 +02:00 |
ExcelRefConverter.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
InteractionTypeConverter.cs
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Add experimental PurchaseItem step
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2024-09-22 14:31:14 +02:00 |
JumpTypeConverter.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
LockedSkipConditionConverter.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
QuestWorkConfigConverter.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
QuestWorkModeConverter.cs
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Schema update
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2024-08-02 18:30:21 +02:00 |
SkipConditionConverter.cs
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Add SkipConditions to resume if duty-blocked at 'Good Intentions' and 'A Time to Every Purpose'
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2024-08-11 02:44:29 +02:00 |