forked from liza/Questionable
ESC should only cancel movement if a quest is running
parent
7d3da7ba07
commit
1cabcbd683
|
@ -74,8 +74,10 @@ internal sealed class QuestController
|
|||
if (_keyState[VirtualKey.ESCAPE])
|
||||
{
|
||||
if (_currentTask != null || _taskQueue.Count > 0)
|
||||
{
|
||||
Stop("ESC pressed");
|
||||
_movementController.Stop();
|
||||
_movementController.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
if (CurrentQuest != null && CurrentQuest.Quest.Data.TerritoryBlacklist.Contains(_clientState.TerritoryType))
|
||||
|
|
Loading…
Reference in New Issue